Prosthetics Magazine Nº10 FX prosthetics film Neill Gorton tutorials
Prosthetics Magazine Nº10 FX prosthetics film Neill Gorton tutorials
Prosthetics Magazine Nº10 FX prosthetics film Neill Gorton tutorials
Prosthetics Magazine Nº10 FX prosthetics film Neill Gorton tutorials

Prosthetics Magazine Nº10

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€10.30
12,46 € Tax incl.
Specialist magazine on special effects and prosthetics for film and TV. Produced by Neill Gorton, it includes tutorials, interviews and professional FX techniques.
 

Prosthetics Magazine is the world's first independent magazine entirely dedicated to special makeup effects, prosthetics and character design for film and television. This issue 10, produced by Neill Gorton —internationally renowned FX artist and educator—, is an essential reference publication for any professional or student who wants a first-hand look at how the best in the industry work.

Contents of Issue 10

Section Detail
Issue 10
Produced by Neill Gorton
Main topic Prosthetics and FX makeup for film and TV
Featured content Technical articles, in-depth interviews, step-by-step tutorials
Language English
Format Printed magazine

What it's used for

Prosthetics Magazine Nº10 is a training and inspiration resource for everyone who works or wants to work in the world of special makeup effects. Whether you're a student or already working in audiovisual production, you'll find technical and artistic information that is hard to access in any other format.

  • Learn prosthetics fabrication techniques for character design in film and TV
  • Discover the materials and processes used by industry professionals: silicones, foams, gelatines, pigments
  • Follow detailed tutorials by internationally acclaimed artists
  • Update your knowledge on FX makeup trends and methods
  • Get references and inspiration for your own special effects projects
  • Read in-depth interviews with the world's leading figures in the industry
  • Complement hands-on workshop training with theoretical and conceptual knowledge

What you'll find in this issue

  1. Technical articles on materials and processes used in professional prosthetics: from mold taking to final finishing and application.
  2. Detailed tutorials by world-renowned FX artists, with clear steps and process photographs.
  3. In-depth interviews with working professionals from the international film and television industry.
  4. Advanced character makeup information: wounds, burns, ageing, creatures and fictional characters.
  5. Analysis of real productions with a breakdown of the effects used and the teams who created them.

Tips for use

How to get the most out of it

Read each tutorial with your workshop materials at hand. Many of the techniques described in the magazine can be replicated directly in the workshop using platinum silicones, latex foams or mold making materials available in the Feroca catalogue. Take notes on the products mentioned and look for their equivalents for your own work.

Use it as a technical reference

The technical articles in Prosthetics Magazine don't become outdated over time. Keep the issues as a reference library: encapsulation processes, prosthetics painting or foam piece fabrication remain valid years after publication. It is common among industry professionals to maintain complete collections for quick reference.

Complement with workshop practice

The magazine is a starting point, not a substitute for hands-on practice. Every technique described requires personal experimentation with the materials. If you're new to the field, combine reading with the video tutorials and workshops offered by Feroca to reinforce concepts in a practical way.

Frequently asked questions

What language is the magazine written in?

Prosthetics Magazine is written in English. It is a British publication produced by Neill Gorton, so all its content — articles, tutorials and interviews — is in English. There is no edition in Spanish.

Is it suitable for someone just starting out in special effects?

Yes, although the magazine is aimed at a professional level, the tutorials are explained in enough detail for someone with basic workshop knowledge to follow them. If you're just starting out, we recommend combining it with Feroca's video tutorials and a starter materials kit to practise the mold making and prosthetics techniques described.

Are the materials mentioned in the magazine available at Feroca?

In many cases, yes. Feroca distributes a wide range of platinum silicones, polyurethane foams, pigments, mold making materials and specific finishes for special effects that cover the processes described in Prosthetics Magazine. If you have questions about equivalents or substitutes for a specific material, you can consult Feroca's technical team.

Can I get previous issues of the magazine?

Feroca distributes various issues of Prosthetics Magazine subject to stock availability. Check the store's updated catalogue to see which issues are available at any given time. Out-of-stock issues may not be restocked.

Does the magazine include information about mold making materials and their properties?

Yes. Prosthetics Magazine includes technical sections explaining the properties and uses of materials employed in prosthetics fabrication: silicones, foams, gelatines, skin adhesives, pigments and more. It is a very useful source for understanding why a specific material is chosen for each application.

Who is Neill Gorton and why is he relevant in the industry?

Neill Gorton is one of the most internationally recognised special makeup effects artists. He has worked on top-level film and television productions and is the founder of Millennium FX, one of the most prestigious FX studios in the United Kingdom. He is also an educator who has trained numerous industry professionals. His involvement in Prosthetics Magazine ensures a level of content directly tied to real professional practice.

Is it only for prosthetics makeup or does it cover other FX fields?

Although the main focus is prosthetics and character makeup for audiovisual productions, the magazine also covers related techniques such as sculpture for special effects, mold making and casting, creature and animatronics fabrication, and painting and finishing of pieces. It is a broad publication within the FX universe.

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